SuperCoach Scoring

Written by on February 5 2020

With Round 1 only a month and a half away, we are all now busily identifying our SuperCoach Guns for the 2020 Season.  As we all know, it is points that win you prizes and with the HeraldSun last week releasing their annual pre-season piece on SuperCoach scoring, it is time for SCT to bring you the most comprehensive guide going around thanks in very large part to The Salamander.

For each game, Champion Data (CD) ‘scale’ SuperCoach points in an effort to bring each game’s total points as near as dammit to a 3300 total; on average 1650pts/team, or 75pts/player.  We obviously want players who average significantly more than that.  But it is never that straightforward and while the list below is unrivalled in its detail, be aware that there are always certain anomalies: clutch moments in tight games can see significant bonus points awarded for game-winning score involvements (think Michael WALTERS, kicking two match-winning goals late in games last season).  This and post-quarter scaling can drive many SCTers to distraction (don’t get Macca started 😉); CD is often accused of donating points to their ‘pet favourites’ in our GameDay threads.

The Salamander built his very own SyntheticCoach machine last year and it proved to be one of the most popular threads (Scoring Anomalies) during the season; chucking data into his capsule and comparing the outputs with actual SC scores.  It made for excellent weekly reading.

Despite all this, it is definitely worth considering the major contributing factors to good scoring in SuperCoach and why you will often read on SCT about players having ‘SC-friendly’ (or unfriendly) roles.  So let’s take a closer look and highlight the key players from 2019 when it comes to the most significant of these statistics.

 

DISPOSALS

Looking at the scoring system, you want players who get a lot of the pill.  You also want players who have a decent kick:handball ratio; and who tend to use it well.

With the new kick-in rules last year, came the opportunity for more points for those who ‘played on’ from the goal-square (stats coming).   Please also be aware that a kick over 40m to a 50:50 contest is considered effective, while one shorter than that, is not.

Obviously, onballers top the ranks for possessions, but rebounding defenders with an accurate kick on them (eg Lloyd, Stewart and Sicily) should score well too.

SuperCoach scoring:

Kick-in: 1 Point
Kick-in (Playing-on from outside the goal-square): Points awarded as per kicks/handballs below

Effective kick: 4 Points
Ineffective kick: 0 Points
Clanger kick: minus 4 Points

Effective Handball: 1.5 Points
Ineffective handball: 0 Points
Handball clanger: minus 4 Points
Handball receive: 1.5 Point

So who are top of these key stats?

NOTE: all stats provided are averages per game

 

CONTESTED POSSESSIONS

SuperCoach loves players who win their own footy, which is why we all love the contested beasts.

You also want to consider the contested/intercept marking beasts, especially those who have other weapons in their arsenal, eg rebounders, ruckmen or those who kick bagfuls.

SuperCoach scoring:

Hardball get = 4.5 points
Loose ball get = 4.5 points

Mark uncontested (maintaining possession): 2 Points
Mark contested (maintaining possession): 6 Points
Mark uncontested (from opposition, ie intercept): 4 Points
Mark contested (from opposition, ie intercept): 8 Points

 

GOALKICKING

Kicking goals is a great source of SuperCoach points, but it’s not a strong enough stat in isolation.  This is why the more experienced SuperCoaches out there will warn you against starting key position FWDs.  While Jeremy Cameron won the Coleman Medal last year, he only ranked 17th amongst SC FWDs.  They can be a great inclusion late on in the season if you have a stacked FWD line and are looking for a POD, but the general rule is to pick SC players with FWD status who play further up the ground at season’s start.

SuperCoach scoring:

Goal = 8 points
Behind = 1 point
Score assist = 3 points

 

HIT-OUTS

Since SuperCoach changed their points system for RUC scoring a couple of years ago to better reflect their craft, we have seen the dominance of the G&G Rucking Factory; Gawn, because he’s the best in the business and Grundy because he gets so many possessions as well as his HOAs.

SuperCoach scoring:

Hit-out to advantage (HOA) = 5 points
Hit-out = 0 points
Sharked hit-out = minus 1 point

*: I need more stats … coming soon

 

FREE KICKS

Free-kicks will also have a positive/negative impact on a player’s scoring ability.  Most SuperCoaches will think of Joel DuckSelwood, but actually there are a few surprises in the list below.  Counter to this, Mumford may not play this year with the arrival of Sauce, but if he does … stay away!  The 50m penalty is a little ambiguous.  We believe it to be -8.5 in total (ie -4 for the free-kick and another -4.5 for the 50m) but we are happy to be corrected.  The two players who gave away the most 50m penalties last year (five each apparently) were Eric Hipwood and Shai Bolton, not that either are particularly SC-relevant.

SuperCoach scoring:

Free kick for = 4 points
Free kick against = minus 4 points
50m penalty against = minus 8.5 points

 

TACKLES and other sundries

Finally, tackles are a big part of SuperCoach and you won’t be surprised to see a few of the names at the top of this list, but there are also points awarded for bounces (on the run) as well as spoils and shepherds.

SuperCoach scoring:

Tackle = 4 points
Running bounce: 2 Points
Spoil: 2 Points
Shepherd: 1.5 Points

 

 

Thanks for listening. The team will be happy to answer any other questions that you may have in the Comments below.

 

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23 thoughts on “SuperCoach Scoring”

  1. Hey! I resemble that remark!! Haha

    Get rid of the rubbish scaling and simply score people for exactly what they do and don’t and you have a fair system that allows all to make fair judgements and decisions and show clarity – that is all I’m saying!

    New Years resolution- I’m going to ‘try’ not to ‘crack’ when I see some questionable scores – but if they’re really bad ….

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    1. Couldn’t resist mate 😉

      You could always pick CD’s faves and float on their charm boat! It’s more enjoyable that way. Believe me.

      But, I’m still spewing that Setterfield was robbed of 40-odd points late last year that cost me a couple of crunch H2Hs. But hey, that’s SuperCoach. Embrace it or be damned 🙁

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      1. yeah mate (i love the digs!!) – not to mention all those people that were sweating on Gawn or Grundy VC scores and had to make a call before the next match started – seeing the scores of those two at 80 odd at 3/4 time and not looking like getting much more than 100 – so switched their C only to see them end up 140+ … that happened several times last year (didn’t catch me thankfully)

        But, and to whoever does the thumbs down above with no back up comment, I will still contest that by doing what they do, it makes it extremely arbitrary and value judgement, with often clearly evident bias (as you pointed out Setterfield example not getting what he earnt, as it also cost me that match) … and thus not an exactly fair based system … there does not need to be a 3300 total match score when they can easily award each scoring act … all are in the same boat then!

        And by the way (again for the thumb downer above), there are a lot of people who say / think the same as me – evident by many many posts last year … so I’m not in isolation … just more able to be informed and notice!! This year, I plan to watch less matches and thus not see the inconsistencies … which will also mean I wont be available to put up current scores in matches …

        so, as you say “embrace it …”, sort of!! hahaha … loving your work mate! Also, awesome stuff to Salamander as well!!

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        1. Well said Macca. In theory if a match was played where every player on both sides play crap, they are still sharing 3300. On the flip side, a 60 goal shootout with massive possession winners, they are still sharing 3300.

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          1. I always thought the 3300 rule was to level-out different playing conditions, rather than skills/playing styles.

            For examples, a 25-disposal game with low efficiency but high-contested possessions might be more valuable in wet, windy conditions at Blundstone, than a 40-disposal game in perfect conditions.

            I’m with you AllSaints – I love the unpredictable scoring system. Not all possessions are created equal. Fantastic article!

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            1. Not sure that is the case. Though I would argue that they have a score (positive or negative) for just about basically everything a player does – so in reality it should not need scaling.

              The playing conditions this become irrelevant- the truly great players will score and do well no matter the conditions – so just score what everyone does – there is no subjectivity then either way.

              And the values won’t change that much regardless – players will always have good games and not as good and make mistakes that lose points.

              What stood out really blatantly last year was that match with Setterfield, as AS refers to, where they had been applying scaling to the scores each quarter and the 3300 had been mostly allocated when Setters suddenly exploded racking up stat after stat in the last few minutes of the game – I think either won it or almost won it for them and yet on the CD scoring he only increased by about 3 points – that just shouldn’t happen and is the argument against the scaling being applied.

              CD never respond, so sadly we’re stuck with their somewhat subjective and oft biased scores in matches at times

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          2. I have to admit I’ve sometimes wondered how CD would divvy up the 3300 points if all the players decided to just sit down on the ground and do nothing for the whole match.

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            1. The problem is that SC’s pricing algorithm ‘relies’ on pts/game being constant.

              Perhaps we could start up another game where stats are stats. Price changes would go OFF the charts. We’d all start 10 players from GWS, WBD and GEE collectively. And 0 Suns!

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  2. This is the most appropriate thread I could find for this question, hope the @SCT community can help: Where can we find historical SuperCoach scores?

    I want to see the top 5 players in each position and their total points going back to 2010. There is a stats archive within SC that does this, but it only shows you 2020 players’ stats for that year. In other words, if a player is no longer in the game, they aren’t shown.

    Does anyone know where historical data can be found?

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    1. The bye Planner has total scores of players for the last couple of years and averages back to 2016 mate. Noting this is only total scores or average – not the actual stats that make up the total scores.

      I did a couple of articles last year on the best options – points or averages on all positions that had several years of scores / averages in them – but not as far back as 2010.

      I’m planning on doing them again with updated 2019 data – so not sure if that is what you are looking for?

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    2. Fanfooty have the stats and fantasy/supercoach scores for every player who has ever played the game since fantasy/ supercoach began. They also have notes for the position/s the player was in for a specific game details on reports and injuries on every game. Not searchable by year though

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  3. Sounds like what I’m after, probably a little greedy to expect to find data back to 2010. Thanks Macca.

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    1. what I can try and do, if people think it is useful data, is to go back over some of my previous years bye planner files and see if I can pick up and merge the player data and add some of the additional data for the prior years into the current years Bye Planner

      It will go on the Player Data tab with the existing data showing the averages from 2016-2019 and the games played and total points scored for 2018 and 2019.

      What does everyone think?

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      1. I can’t ask you to do that for me, I don’t think the time required to do that would justify any insight I could get from it. But thanks for offering to help a complete stranger. 🙂

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          1. Well… (self-edited)… goodness me. There’s a thing at the top here called STATS. Yes that’s exactly what I’m after. Sorry everyone, thanks Chillo.

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